Hello. C J here. Work planning Quantum Dragon is going quickly. Surprisingly quickly. Thank goodness. Here are my thoughts so far. We’re doing something resembling hard science fiction with this one but also some magic and resource gathering. I don’t want the game to be all combat so I’ll have to include some slice of life or life simulator elements as well. You start off owning a ship and landing on the starting planet looking for a job. As someone who owns their own ship there’s always work to be done in a large city planet.
I’ve named out main character Marak Glaive Silver Dragon. I’m going to write the dialogue around this name and he normally just goes by Glaive or Captain Glaive. Having the character add more ships or team members to his team is easy enough to do by unlocking a friendly version of a ship map or an ally NPC. There will be no actual space ship flight. They will be a place to store team members and also to craft as well as a means of transportation. You have a job and the job takes place on solid ground or inside a vehicle.
For the player character model as usual with my projects I’m going to the Paragon series characters. The Paragon Gideon looks good for this. I have an idea. I want this game to have a unique look so I’m contemplating changing how the character holds weapons. Gideon doesn’t have anything in his hands and is supposed to be a spell casting character by his animations. I thought I could have all of his attacks involve conjuring a weapon, swinging it and then having it disappear. This way I don’t have to have him holding one at all times or using only one at once.
This would be trivial to do in the software. Make one version of him holding each weapon. On a button press switch his character model to the one with the weapon, play an animation, and then switch back to neutral with his hands free. You can then hold four weapons at once then and probably can unlock moves for each one independently of each other. I also might want the weapons hovering just above his hand to show he’s controlling them with magic. This also doesn’t really take work. The weapons themselves I’m building out of the starter shapes and materials for fun. These are my thoughts.
C J Mcpherson
Hello. C J here. I read a lot of cookbooks. This is done mostly for fun. I’m currently reading a short but really interesting book about traditional Chinese cooking. The book was written by an Indian author who has clearly researched Chinese food very well but some of the translations of recipes or concepts get a bit strange. I’m currently done the soups and starters section and am onto the section labelled ‘food that is saucy.’ Cool? Is it also savvy? There’s a surprisingly large amount of ketchup in the recipes. No I don’t think I want a recipe for hot and sour soup that is thickened ketchup water with vinegar and a bit of cabbage. No I also don’t want to take a slice of white wonderbread, roll it into a tube, stuff it with canned corn, deep fry it and then top it with sesame seeds. What in God’s name do they eat in China? And why is it specifically an image of white wonderbread? China? Are you okay? I managed to take out the vinegar, water and corn starch that makes up most of the h...
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