Skip to main content

Adventures in Magic Theory - What is a Summon

 Hello. C J here. I think I’ve recovered enough from writing Quantum to discuss why I actually put this much effort into a single card game. Quantum combines the plans for about a dozen card or video game projects into one brand name. This makes my job marketing and selling it easier but also helps its actual goal move forward. I’ve researched just about every scientific and spiritual discipline there is in preparation for making my setting and the card game is designed to record everything I learned while doing so. It also aims at making these concepts playable and enjoyable to learn.

I should specify something here. I don’t mean we’re dealing with broad abstracts and theoretical concepts. No, those are the ones I didn’t learn. I mean the knowledge here is imminently practical and useful. The cards work. I mean the spiritual concepts I read and researched all reliably do things. Science is known to exist in order to make life better and spirituality does the same or it doesn’t deserve to be called spirituality. Let me cite an example here.

There’s one spell I wrote myself about eight years ago. Yes, I’m talking about magic spells. Yes, I mean real life ones. Yes, they exist and they typically work perfectly. So this spell was a fairly average money spell. I used it and then the next day I found $15 in cash on the ground at an empty bus terminal. There was absolutely no way to get the cash back to whoever dropped it. I mean the terminal was completely empty. I picked it up and bought a bubble tea.

I did the spell again. I walked into a bubble tea place the next day and won a free bubble tea. I did the spell again. I won a free $35 dollar meal at my favourite sandwich place in town. I did it again. More money found itself to me. I did it again. More money again. So, me being scientific, I thought I should test this out. So I did the spell a couple more times. You know, like 300. Each and every single one of them paid me in either cash or a free meal. It took five years to do this research. I haven’t written up the spell or drawn it because I’m busy working on other spells.

And there’s a part of me that just wants to keep this one spell for myself.

So Quantum is done. Quantum took work because nothing in it is arbitrary. Everything in it is stolen word for word from a spell book I’ve read or a real life spiritual discipline. Then these ideas were run through science over and over again until I got them to work. Then I add one word or sentence to the game each time. This game has been constant research for me for about ten years. This research wasn’t just book work, it was active experimentation. The money spell isn’t even the most impressive spell I’ve found.

The most impressive one is the summoning spell.

Imagine this. You read a book, watch a movie, or look up a piece of fantasy art. You think to yourself, I wouldn’t mind having this character as a friend. Most of the spell books I’ve read state that you can call to yourself a spiritual ally so long as you know their name and what they look like. Cool. I can draw. I’ll just make some spiritual allies that I think look cool. That’s called a fursona. Cool. I can draw some fursona. I just need to write some spells for them and then see what they think of what I’m planning on wearing tomorrow.

This was about five years ago I got one of these to work. I’ve spent this long building a game engine around it so that it’s shareable. Fursona are remarkably good at helping with my job. Normal magic. Normal evocation or summoning spell. So today I’m sharing some of my summoning spells. I wrote these and they’re in precise metre like a song is. These seem to work the most reliably out of all the spells I’ve written. Fusona are fun. Mine like cookies.

Here’s the spell.

To Summon a Blue

I have a male pale wolf wizard with blue runes as an ally. He is a wizard thrice. Come to me.

End of Spell

I haven’t actually cast this one yet but the metre should ensure the spell works. I’ve cast some other characters in this same format and they’re very helpful. They’re fun. I mean Blue, the character is fun. He’s a wizard. I’m going to need to pay him in cookies if I want his help.

And this character is playable in the card game. I’m including the full spells for each character as part of their stats. In fact the spells are their stats. All of these key words are in the card game. The card game will contain all of my spells that I’ve either found or written. That’s why I spent so long making it. More soon.

C J Mcpherson



Comments

Popular posts from this blog

Announcing Legend - Quantum

 Hello. C J here. I'm announcing today the official tabletop RPG companion to my upcoming video game line Quantum Dragon. The tabletop RPG companion is named Legend - Quantum. I finally get to write something in the Legend series again. I am very happy about this. The Legend series other than this one is done and will be out once its proofread, which may be a while from now. Reliably this series is the best work I've ever done on anything. I'm planning on writing setting and character sourcebooks for the whole game line as well but for now I'm working on the core book for the video game crossover. There's a free in-development copy in the Downloads page now. Have fun. C J Mcpherson

Minecraft Experiments - Steampunk Part One

 Hello. C J here. It's time for more Minecraft. This time we have some steampunk themed buildings. I'm doing these mostly as an experiment and they aren't in the part of the Astral I usually build, Ascala. Ascala needs more planning so I'm doing generic Astral themes instead of a specific nation this time. Remember that lighthouse form earlier? Well we're going in its direction this time. But first a long minecart ride from the underground station. And here we are in Port Stone. You'll notice the style of building is different. That's because it's a different part of the setting were building here. Here on the surface we have a boat waiting for us. We have a long voyage ahead of us. They've implemented some beautiful coral reefs in one of the previous updates. Believe it or not I've been playing Minecraft since before there were horses in it. Minecraft is still good. And here we are, at the new steampunk build site in the middle of an ocean. We h...

My New Favourite Video Game Part Two

 Hello. C J here. I’m just going to continue discussing the video games I’m playing for a while. I’m planning out another batch of Minecraft builds while I play Pokemon Mystery Dungeon Red Rescue Team. It’s kind of weird that these are job activities for me but they are. The Minecraft builds need to be done so I can learn some more things about level design. The Pokemon game is what I’m doing for fun. At least it was. Pokemon make great inspiration for the work I do and the stories I write. I’m now having to make more time for it. Most of the characters in my setting are inspired by the Pokemon games. Our main characters Ivy, Blue, William and Benjamin are all based on some of the Pokemon in the first three generations. Ivy is specifically a fictitious all black Pokemon. Blue is an all blue togepi, William is a persian and Benjamin is a tauros without the horns. I’m going to get back to drawing humanoid versions of the first three generations eventually. These to my knowledge count...