Hello. C J here. Goodness, not working on the Quantum core rules has been nice. They’re done. That took eleven years of research and typing. The whole thing was trial and error the entire time until I got both the art and the rules text done. Quantum being done has freed up a ton of my time. I’m putting together an Easter party on BARQ with the Kingston and Area group. I’m on BARQ actively and these days I check my messages actively if anyone wants to say hi. I go by Zed there.
I’ve had some time to think about the next steps for Quantum. The core rules are not a playable game without the rest of the Starter Set. Quantum requires about 200 more cards to be played at all. I realized, I have all the free Ascala sample content. Just make the Ascala content into the Starter Set. This makes more sense than my previous plans. The modern day lore cards, hero cards and training cards are mostly done being written and need art. I can reuse my previous years art of the interiors and exteriors of modern buildings as the backgrounds.
I need to draw more clothing options but not that many of them. The final art will be in my line art style. I’ve also put some thought into the first few Expansions. Roads to the Spirit World is the first major Expansion but it is at least a year or so away. Roads to the Spirit World will take that long to plan and type. I have the time to work on a couple other projects so I’m adding to the list a few smaller sets of cards. Smaller being under 500 cards each. With the rules done I just repeat the mechanics in patterns.
Food of the Gods
I’m putting all of my chocolate recipes on cards including a large number of legendary truffle cards. The Ancient Aztecs would be happy with me taking a spiritual approach to their sacred food, I’m sure.
My Faith Welcomes You
Conventional religion can sometimes be controversial but when it works it has important things to say. I want a set of cards detailing the Church of the All, the Astral’s official major religion. The All is a philosophy of non-violence more than an actual deity and the Astral’s explorers rely on it to help them cooperate with each other.
A Day in Jhunan
I want to show some of how Travellers, the folk who live in the Astral full time, live in their chief port city Jhunan. Travellers run their own government and this is where the Astral culture has its central meeting point. The city is in all ways a protagonist and intends to stay that way.
Draw Like a Dragon
I wrote a small ebook about a year ago detailing how I learned to draw and some of the art theory I learned back in school. I thought a card game version of the ebook would be more approachable and could deal with the magic of colour and artistry.
These are my thoughts for now.
C J Mcpherson
Hello. C J here. I'm announcing today the official tabletop RPG companion to my upcoming video game line Quantum Dragon. The tabletop RPG companion is named Legend - Quantum. I finally get to write something in the Legend series again. I am very happy about this. The Legend series other than this one is done and will be out once its proofread, which may be a while from now. Reliably this series is the best work I've ever done on anything. I'm planning on writing setting and character sourcebooks for the whole game line as well but for now I'm working on the core book for the video game crossover. There's a free in-development copy in the Downloads page now. Have fun. C J Mcpherson
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