Skip to main content

Welcome to Dragon Engine

 Hello. C J here. Art is a hard job. I’m aiming to make it easier. Announcing Dragon Engine. Dragon Engine is a video game with a set of creativity and art generation tools built in. All of my video game projects including Allegro, Absolute, Ancestral, Duskbringer and Glaive are being incorporated into the game’s Story mode while the level building and character design tools I’m working on will be in its Creator mode. Screenshots and live film exported from the software are allowed for resale and the setting and characters can be used with my Patreon license.

With Facebook having an absolute no adult content policy and an absolute no to depicting sex in art I’m stepping away from that software for now. Facebook reliably is getting me no views these days anyway. I’m going to resume marketing on BARQ, which seems to be where everyone is these days. BARQ has proved to be reliable in the past for this job and it’s only growing in popularity from what I can tell. Dragon Engine isn’t technically adult content but there will be anatomically correct unclothed character models in it as well as modular clothing options.

The game will be available as free downloads and will be updated with new content and features regularly. It will be completely funded through my Patreon. Hopefully with this software I can find and recruit people to work with. I have ideas for art projects and whole video games that I can’t do myself in a workload sense. Dragon Engine should fix that. If I need to I can pay someone for an hour or two of their time and train them in it and then pay them to help me make a product. Furries like money. Furries also like free software, at least I do. You can find out more on the new page for the project.

C J Mcpherson

Comments

Popular posts from this blog

Announcing Legend - Quantum

 Hello. C J here. I'm announcing today the official tabletop RPG companion to my upcoming video game line Quantum Dragon. The tabletop RPG companion is named Legend - Quantum. I finally get to write something in the Legend series again. I am very happy about this. The Legend series other than this one is done and will be out once its proofread, which may be a while from now. Reliably this series is the best work I've ever done on anything. I'm planning on writing setting and character sourcebooks for the whole game line as well but for now I'm working on the core book for the video game crossover. There's a free in-development copy in the Downloads page now. Have fun. C J Mcpherson

Minecraft Experiments - Steampunk Part One

 Hello. C J here. It's time for more Minecraft. This time we have some steampunk themed buildings. I'm doing these mostly as an experiment and they aren't in the part of the Astral I usually build, Ascala. Ascala needs more planning so I'm doing generic Astral themes instead of a specific nation this time. Remember that lighthouse form earlier? Well we're going in its direction this time. But first a long minecart ride from the underground station. And here we are in Port Stone. You'll notice the style of building is different. That's because it's a different part of the setting were building here. Here on the surface we have a boat waiting for us. We have a long voyage ahead of us. They've implemented some beautiful coral reefs in one of the previous updates. Believe it or not I've been playing Minecraft since before there were horses in it. Minecraft is still good. And here we are, at the new steampunk build site in the middle of an ocean. We h...

My New Favourite Video Game Part Two

 Hello. C J here. I’m just going to continue discussing the video games I’m playing for a while. I’m planning out another batch of Minecraft builds while I play Pokemon Mystery Dungeon Red Rescue Team. It’s kind of weird that these are job activities for me but they are. The Minecraft builds need to be done so I can learn some more things about level design. The Pokemon game is what I’m doing for fun. At least it was. Pokemon make great inspiration for the work I do and the stories I write. I’m now having to make more time for it. Most of the characters in my setting are inspired by the Pokemon games. Our main characters Ivy, Blue, William and Benjamin are all based on some of the Pokemon in the first three generations. Ivy is specifically a fictitious all black Pokemon. Blue is an all blue togepi, William is a persian and Benjamin is a tauros without the horns. I’m going to get back to drawing humanoid versions of the first three generations eventually. These to my knowledge count...