Hello. C J here. I’m working starting today on adding a crafting and survival mode to Dragon Engine called Island mode. The plans for South District are being drawn up but first I’m working on Island mode. Island mode will allow you to land on a 2km square island of your choosing and raise a settlement there. Islands allow for building structures but not remaking the terrain. That will be for the eventual Creator mode I have planned. Since this mode doesn’t have a storyline I can do it faster.
Islands are to be explored and resources are to be gathered from them to build and survive. There will be a health metre but no hunger or stamina. Crafting relies on five supplies, each one linked to a gem colour. Ruby is ore, sapphire is sand, topaz is wood, alabaster is stone and onyx is clay. From these you can build modular foundations, wall tiles and roofs as well as furniture. This mode will be updated with new furniture and crafting options as I update Dragon Engine as a whole.
First I’m making the starting island, Port Nexus. This is the game’s hub and it’s where you access all the other game modes. It’s a small town on a rocky island with mountains covering the rest of the land nearby. The houses and mountains are going to be my chance to show off the agility path elements I can add to maps and some of the game modes might require navigating one to reach. Port Nexus is somewhere in the Astral but has no combat on it.
At this point I’m going to begin reinvesting profits in the fandom and arts community. I’m going to need some short stories with my characters as inspiration for the islands. I might need some art as well. I’ve got the stats and descriptions of the Astral Ten, the ten most prominent ship captains in the Astral, up a samples of the card game. The Astral Ten make great main characters but I need help figuring out their stories. So far the budget I have for the year is in the thousands so I can get a lot of work done. I might even be able to get people to help design the individual islands. More soon.
C J Mcpherson
Hello. C J here. I'm announcing today the official tabletop RPG companion to my upcoming video game line Quantum Dragon. The tabletop RPG companion is named Legend - Quantum. I finally get to write something in the Legend series again. I am very happy about this. The Legend series other than this one is done and will be out once its proofread, which may be a while from now. Reliably this series is the best work I've ever done on anything. I'm planning on writing setting and character sourcebooks for the whole game line as well but for now I'm working on the core book for the video game crossover. There's a free in-development copy in the Downloads page now. Have fun. C J Mcpherson
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