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Now Time for Ascala

 Hello. C J here. I’ve wrapped up double checking that I have all the core rule done I need. Next up is better organizing the Downloads again and proofreading the card games core rules. These core rule PDFs are final and will remain there even when the games are done. We’re good with game design as a concept. As a result this blog may change in tone and style quite a lot.

Also, typically posts here take a month to get a view and then another month for two and so on. The internet in real life moves a lot slower than it does on TV. So I’m expecting that if anyone reads this a month from now it’ll be a bit out of date but still useful. The blog is now going to shift focus and this has taken a week of planning to do. Next job, Ascala.

Ascala is the largest and most modern of the nations and cities in the Astral setting region within the Legend Setting. The Legend Setting has eleven setting regions and their names are not all public yet. It’s one per gem colour in the card game, with the Astral as gold, representing draconians. I’m going to be running concept art generation through Perchance and its AI fursona generator. I’m also going to be moving into marketing more strongly. The core card game will still be hand drawn line art with colouring work done in Krita.

I’ve finally signed up for Mastodon and dear God, this is where all the smart furries seem to have gone. It’s busy. Really? Social media that contains social and media? Furries everywhere. I know I’m getting to Mastodon late but I’ve been kind of living under a rock doing game design for a couple years. This is why I wanted it done so quickly. I joined the Furry Fediverse and I’m looking into what to post or follow first. I’ll leave all of you with my first piece of Ascala concept art.


C J Mcpherson

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