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Starter Set Spotlight - Food Cards One

 Hello. C J here. First up I’ve got some new art of the food cards in Quantum. Both of these pieces will be in Quantum as Topaz gems representing food ingredients and are used to craft food items. At the end of an in-game day the player team can permanently discard one food card to gain strong stat bonuses for the entire next in-game day. Here is a one-gem tomato and a two-gem flatbread.



Also I’ve had some progress figuring out how to draw the pinup versions of some of the equipment cards. The core game set comes with a bunch of cards for Ruby gems and weapons and armour you can buy with them. I want a pinup version of all 30 characters in the core game once each and of them using the magic in each item in the game. The food cards will not get these alternate art versions. The alternate art versions will be released on Bluesky as they are done and will be stored in a folder in the downloads link.

The problem is figuring out how to represent mostly armaments and clothing as people who are not wearing clothing or holding an armament. So I tried something. I’m getting well known on Bluesky for doing self-hypnosis furry art. The spells that explain the effects of the cards are also small self-hypnosis scripts. I opened the document containing the item cards on my phone and read one of them to myself once. It felt like it was doing something. It was one of the armour cards, the middle tier modern armour.

I wake up today and my upper legs and hips are stronger and wider. I also have more stamina for exercise and am a bit thinner overall. I guess I figured out what the spell does. I might have to use it more than once and get even stronger. Science does kind of demand that of me, doesn’t it?

C J Mcpherson






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