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Starting the Journey to Dragon Engine

 Hello. C J here. It’s currently Saturday and for once I’m not tired or bored. I’ve spent most of today doing the GDevelop game design tutorials and browsing through the amazing free assets and game design content on their store. This software is so much better than UE5. It’s really amazingly nothing alike despite the fact that all of my skills transfer over really one to one. Here’s what I’ve found.

Designing games in GDevelop resembles playing them so strongly that I can’t tell the difference. And, if making video games in it is this fun, I’m looking forward to seeing how they play.

The free content on the store is almost everything I need to make Dragon Engine. The only two things I don’t have for free are the fantasy character models and the terrain including buildings and walls. That and music. I have trees, rocks and a ton of other stuff. I have to make the character models and the terrain myself anyway so they look like my game line so that worked out. I’m also doing the music myself no matter what.

There is a default free made template for a third person platforming game that contains enough pieces and behaviours that all I really need to do is recolour some of them and then tile them to make the entire game.

The software prefers low-poly everything and I know I can make even very simple shapes look good by hand drawing the textures they rely on. The final game should look really nice.

This leaves open one question. What do I do first? I really feel that I need a practice project or two in the open world fantasy genre to make sure that when I get to building the main setting I do it right the first time. This is a question I don’t have an answer to yet. I’ll figure it out, probably by looking through what I do have and making something up. There are also tons of free games to learn from that can be accessed through the app if I want to learn by doing.

I’m leaving all of you for now with some Android phone screenshots of my progress through the software. I’ll hopefully have something playable as an app linked or hosted here within a few weeks.

Dear All, the thing works.

C J Mcpherson




 

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