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Dragon Engine Updates - Cute Nose Time

Hello. C J here. I’ve got my first ever 3D sculpt for Dragon Engine done and ready to show today. Wow, that was fun. It’s my childhood spent making FIMO miniatures all coming back to me. I’m using only the low poly options In the Android app Sculpt+ and layering them to make the shapes I need. Then I’ll recolour them every colour and texture I need and save them separately. Here’s the first image.




Isn’t the nose adorable? I have a preset asset for the human heads so I don’t need to worry about them but the draconian head I decided to start with is a lot more adorable than I thought it would be. This took almost no work and I think this is the hardest one on my list. The eyes and mouth are going to be made separately and added into the final character model in GDevelop so I can have GDevelop swap them out for blinking and mouth motions. More soon.

C J Mcpherson

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