Hello. C J here. I’m done working on my video game and my card game for the year. I don’t mention it here all that much but I already have a complete tabletop roleplaying game and the official Astral setting and magic guide done and available for free download. They’re in the same link page as my novels. This is Legend – Elements and Legend – Astral. They’re free full length PDFs and will always be available for download even once I put them in print.
We live in an age of isolation. My games, in particular Legend – Elements and Legend – Astral, are designed to give people something to do with each other in person. We might not all have enough social life but we probably have extended family or coworkers near and far. I’m going to see if any of my network of family and our coworkers want in on a regular game night. These games are some of my best work ever period. Here’s some of what the Legend Series has to offer a tabletop player.
They use only six-sided dice because they’re cheap. Get them at dollar stores.
They run off the Elements Engine. It’s simple to use and is mathematically designed to be fair to the player.
There are dozens of Capabilities, the game’s word for player skills, and you get to pick four at the start of the game. They are split between combat, social and utility.
You can pick two more Capabilities by the time you are at the top of the game’s levelling system for free.
The game’s combat runs off a resource called Flow that can be earned and then wagered to win. The system simulates action movies and swordfights realistically.
The magic supplement has hundreds of unique spells across elements like fire, water, life, moon and glass. They all have uses both on and off the battlefield.
The games share the Legend Setting and its no discrimination rules.
There are rules for economy, base building, vehicle combat, long journeys and a streamlined status effect system that can even handle emotions and mental states.
I could keep going but the book’s free. Maybe take a look?
Who says you can’t buy fun?
C J Mcpherson
Hello. C J here. Walking down the streets of Haven is not always as safe as the city would like people to think. Yes, they have curbed the banditry that plagues the Southern half of the Coastal Road. The Desert Princes whose cities dot the Southern coast of the Southern Continent if anything make the problem worse for themselves with their constant rivalries and politics. So no, a traveller in Haven or in the River Lands is unlikely to meet a bandit or other criminal sort. But then there’s the walking dead to consider. Many of the basements, catacombs and landmarks of Haven have old foundations from before the city had its current name. In ages long past it was one of two competing capitols for the Desert Empire, both of which unified under the first Sand King of the Gold Dynasty, the God-Lion. It was never his place of residence and both the other capitol and the rest of the Desert Empire are long since buried under the dunes. Well, people like to assume they’re buried. People wo...
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