Hello. C J here. I’ve got some exciting news for today. I’m officially starting work on my video game project Dragon Engine. I’ve made a shortcut on my desktop for Unreal Engine 4.27.2, the version of the Unreal Engine I’m most familiar with. I’ve made and named the project file DragonEngine. I am moving the game back to being a desktop game because I’ve run into some technical issues making it for Android. I know what I can do for a desktop PC and it’ll run great on a PC. The software has some limitations when working with Android that I can’t get around. This point has taken since I was in Grade 6 to get to. That’s 20 years almost to the day. I’m going to release Dragon Engine in stages, one version number per stage. These versions will continue to be made indefinitely by me and will add new content, locations, story, characters and items each time. Find out more on the Dragon Engine page here on the website. My first version will contain the prologue to the game’s official main...